Friday, September 27, 2013

Rubicon: The Bitter Vet view...

Interesting name for an Eve expansion. Has absolutely nothing to do with the current Eve lore that I can figure out but one that they went with regardless. I wonder if the CSM gave the green light for that also :-P Anyways, I figures I would give you my corps view on the 20th free expansion of Eve online. These are the current top 6 things

  1. Control Hi-Sec Customs Offices
    This is just going to be a HUGE ISK sink that Dr. EOG has been looking for. How do I know this? Well the good Dr and I spoke about 2 things while I was at fanfest. One was PLEX, which is a whole different story and PoCo's which I am covering now.

    Here is a quick spreadsheet for you and no I am not in favor of this. This is just making NULL sec mechanics on Sovereignty control through a new mechanic. MORE forced Pew Pew and needless griefing.

    Thanks CCP Soundwaffle.

    Empire Sovereignty Listing     # of planets


    Amarr Empire


        Aridia 80
        The Bleak Lands 35
        Devoid 52
        Domain 192
        Genesis 103
        Kador 85
        Kor-Azor 61
        Tash-Murkon  103


    Ammatar Mandate


        Derelik  118


    Caldari State


        The Citadel 86
        The Forge 93
        Lonetrek 98
        Black Rise  49


    Gallente Federation


        Essence 67
        Everyshore 54
        Placid 71
        Sinq Laison 109
        Solitude 43
        Verge Vendor  44


    Khanid Kingdom


        Khanid  84


    Minmatar Republic


        Heimatar 83
        Metropolis 159
        Molden Heath  38


    Total Empire Planets (includes high sec and low sec planets) 1907


    Estimated value is $190,700,000,000 which I based off the 100 million ISK figure I came up with for the Gantry and upgrades. Is is exact? No. Will it do for this illustration? Yes.
  2. Deploy Mobile Structures
    To early to tell on these. To me this seems like the new version of player controlled modular POS's that were spoken of before with several of the mods. I think I am right on this and God only knows why they are putting this "spin" on them. Either way I think they are a good idea in theory but we will see how it shakes out in game.

  3. Sisters of EVE Faction Ships
    All I can say about this is JOYGASM!

  4. Ship Re-balancing
    More of the "Same old, same old" ship tierside. I am one of the few I believe that thinks that this was NEEDLESS work. Eve was fine for the first decade with everything the way it was. There was lore to support the ships they way they were and I was fine with that. Changing things for the sake of changing them is pointless.

  5. Guerilla-style Warfare Support
    Some of the ship speed changes and additions are things that SHOULD of been in the game from day one. This should have been added to a POINT release much earlier then this and not in a major release.

  6. Interbus Ship Identification System
    This is how the certificate system SHOULD of been introduced to us. This is a very good step in the right direction for new players. Who ever got this into the game finally is a DEV that CCP should thank over and over again. THESE are the kind of changes that give the new player experience the life that it needs.

    Now for us bitter vets I don't see it really doing a damn thing but then again it is not all about me now is it?

3 comments:

  1. I think that highsec customs offices are an important step in making war-decs actually nominally useful, and somewhat objective oriented without breaking the mechanic. I do think the Guerrilla support is a nice touch too, helping people with fast-moving ships in fleets handle problems that previously would have been impossible.

    Also, Rubicon is the name of the river ceasar crossed demarcating his "point of no return" the end of the old republic, and the beginning of the new empire. It is also derived from the latin word for "red" which is why the splash art is all red-themed.

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  2. War decs will not be required in this mechanic. Anyone who wants to can start attacking the high sec poco and only receive a criminal flag through the crimewatch system. So you can go throughout new eden and take them all out if you wanted to without one single war dec. The Red vs Blue folks have already made a declaration that they would own every poco in The Forge region. So time will tell on that one and if that is indeed the way it works then all this is is high sec griefing tool and CCP ISK sink.

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  3. This is just another example of CCP's failure to listen to their fans. My interest in the game is quickly diminishing. After all these years I think im getting closer to the time when I decide to hang up my pilots hat and go to greener pastures. Star Citizen cannot get here fast enough in my opinion!

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